This
week we focused
on finalizing the team for our group project and we’ve done some team building
activities to get to know each other better. In particular, we have done an
activity called the Lego game in which our team was divided into two: one being
the engineers group and the other non-engineers group. Once we were divided
into two groups, each group was provided with a random set of lego blocks and a
picture of a lego model. Then we were instructed to write down the process of
building that particular lego model so that the other team can create one based
off just that step of instructions. The overall game was pretty much open-ended
in that there was no given format of how we could explain and how the other team
was supposed to build it. In the end, many of the teams ended up getting all
sorts of creative structures despite the fact that there were only two types of
images provided to the entire teams. Ours turned up something like this:
As
you can see, both teams got a general sense of what the model was supposed to
be, but in terms of the detailed parts of the model, both teams had it pretty
far from what the original model had. This was mainly due to not only the
different logic of thinking between the two groups, but also the lack of
resource provided to the teams. As our team went through the instruction for
the lego model, we found soon enough that we weren’t provided with the correct
pieces in the beginning (as there was no such long dark-grey block given to us
as explained in the instruction). Thus, we quickly started to adapt to what
resources we had and did our best to create what the original model would have
looked like. One thing however that we did not consider was the possibility of
asking other teams for extra resources which was suggested to us after the
activity. This was mainly due to the assumption that we have made in the
beginning that we had to create the model with whatever pieces we were originally provided.
Overall, this exercise was really useful in that it helped us
think outside the box and keep on questioning where we should put the limit to
what we were doing. We questioned whether it was okay to explicitly inform the
other group what the final model is (whether it was a helicopter or a formula
1) or was it okay to tell the url of the image of the final model off the
internet and so on. I believe that this is an important trait that our team
should have as we work on our project to see the difference between a limitation
set by our own assumption versus a physical limitation that we should adapt to.


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